Small visual improvements
Today I implemented three new features as small visual improvements:
1) Shop Highlight
Each time you get enough Gold to buy items in the shop the button gets a little red and size flash. This is not the final visual implementation but a fast improvement for the problem lot of people didn't understand hat there's a shop at all.
2) Next Item Preview
Before the first some move animations it's not possible to see which house is the next one in the preview queue. I hope with different ground color it's a fast improvement. I also thought about a little direction arrow... this needs more testing with new players...
3) Same Houses Highlight
If you don't move the selection cursor for some seconds there's a little animation with all houses of the same type. If you get stuck this might help you at the beginning.
Files
Merge Town
Merge houses and grow the Town
Status | In development |
Author | pocdev |
Genre | Puzzle |
Tags | 2D, City Builder, Godot, Isometric, kenney, Medieval, merge, merger, Short, Singleplayer |
Languages | English |
More posts
- Waving flagJul 12, 2023
- Dust EffectJul 11, 2023
- Population popup animation and shop arrowJul 11, 2023
- GameOver and Shop improvementJul 10, 2023
- Helping AvatarJul 09, 2023
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